- Create Setup Wizards Game
- Create Setup Wizards Minecraft
- How To Run Setup Wizard
- Windows 10 Setup Wizard Download
This site uses cookies for analytics, personalized content and ads. By continuing to browse this site, you agree to this use. Mar 22, 2008 The installer wizard helps you to install service easily simply click next, next. And finish then you are done. With wizard installation, you can also uninstall the service from Add/Remove Program. If you prefer not to create setup wizard, you can install the service manually, too. The wizard is run directly from a Citrix Provisioning console. Right-click on the Site icon in the Console tree panel, then select the Streamed VM Setup Wizardmenu option. The Welcome to the Streamed VM Setup Wizard dialog appears. Click Next to begin the setup. Select the type of hypervisor to connect to, then enter the required connection credentials. How to create setup file in visual studio 2019 for windows application step by step.Website: this video tutorial you will learn:c. To create a setup project go to create new projectother project type setup and deployment visual studio installer. Let us look at these available templates from the picture below.
When you click 'File->New', you 're presented with wizards to create various new things. These are:
- New project
- New build target inside the active project
- New file(s)
- New anything (custom)
- User template
All the above functionality (except user templates) is provided by wizard scripts. In this section, I'm gonna try to explain everything about wizard scripts.
Before starting out creating your own wizard scripts or editing existing ones, these are 'must read':
Where are they located?
Wizard scripts are located under the Code::Blocks' data folder.The base wizards folder is [Code::Blocks install dir]/share/codeblocks/templates/wizards.
Scripts are arranged in subfolders (one for each wizard) inside the above folder.To make this clear, the structure of this folder is displayed below with the 'console' wizard expanded to see all its files:
What files do I need to create a valid wizard?
There are three files that are absolutely needed for your wizard to be registered correctly:
- logo.png - The wizard's icon. This will be displayed in the 'New...' dialog.
- wizard.png - The wizard's bitmap. This bitmap is displayed on the left side in the wizard dialog.
- wizard.script - The wizard's script. You didn't think you could have a scripted wizard without a script, did you? ;)
- wizard.xrc - The wizard's custom pages. This file is optional but if you are using custom pages then all the panels as XRC resources must be placed in wizard.xrc.
How do I edit an existing wizard?
That's easy: edit its script :). This can be done easily from within Code::Blocks. Just right-click on the wizard's icon in the 'New...' dialog. The same context menu contains an option to edit the global configuration script (config.script).
Note that no restart is needed if you edit a script. Just save it and launch the wizard again :).
Code::Blocks needs to be restarted only when editing the global configuration script. An informational message is displayed in this case so you don't wonder why your changes are not taking any effect ;).
How do I create a new wizard?
First thing you should do is read about Wizard Scripting Commands and use it as a reference on what commands are accepted and what their syntax is.
How do I register my new wizard?
Create Setup Wizards Game
Wizard scripts are registered with Code::Blocks by adding a registration line in the global wizards configuration script (config.script).
Let's look at the registration of an existing wizard:
The arguments to the RegisterWizard() function are as follows:
Create Setup Wizards Minecraft
- The type of output for this wizard. Can be one of the following, self-explaining types:
- wizProject
- wizTarget
- wizFiles
- wizCustom
- The subfolder where this wizard's files are located
- The wizard's title, as will appear in the 'New...' dialog
- The wizard's category. Free-form text. If your wizard fits one of the existing categories, please use it.
After you add the new wizard in config.script, you must restart Code::Blocks to re-initialize all the registered wizards.
See also
How To Run Setup Wizard
Mandrav 07:51, 9 July 2006 (EDT)
Windows 10 Setup Wizard Download
Retrieved from 'http://wiki.codeblocks.org/index.php?title=Wizard_scripts&oldid=7515'